![]() config can be found in /serverconfig/teleportmod-server. 10 XP points per chunk but no more than 5000 in total) for distance-based cost you can set a maximum limit (e.g. cost can be constant (e.g 1 emerald per use) or based on travel distance (e.g. In such case player health will be set to 1HP (half heart) if cost type is set to "HEALTH" teleport will not kill the player even if doesn't have enough HP. Community content is available under CC BY-NC-SA unless otherwise noted. tip: setting cost type to "ITEM" and cost to "0" will allow to travel only if you have specified item but it won't consume it (so it can work as a multi-use "key") Ancients Awakened has 1 teleportation items. any item can be used as "currency" (also from other mods - just make sure to provide correct name in config file) teleport can "consume" items, health points, XP levels or XP points It gives block information in the statusbar as you hover, lets you zoom and pan around your map, and can save your map out as a png. added possibility to set teleport travel cost (disabled by default) Otherwise some of you may end up in different place than expected ) 0.17 seconds later, they arrive in the chosen cabin. The player turns on one of them and steps on the teleporter. Each switch represents a teleporter cabin on the map. Make sure to leave enough free space around a destination teleport while teleporting together with other players and mobs. The player gets into a large room with one teleporter inside and a set of switches on the wall. This way you can have a separate fast travel network in each dimension. While selecting a Teleport destination you will see only teleports from the current dimension. Teleport and Area Teleport can be harvested with a diamond pickaxe create a "safe point" when scouting dangerous places (caves, underwater structures etc.) You can do different stuff with Personal Teleporter: Any living entity in range will get a special particle effect to easly tell if you are close enough to teleport it. To do that you need to charge it while teleporting (hold right mouse button for 2 sec. Personal Teleporter can also be used to teleport nearby creatures and players (in 9x9x9 area). During that time you can use the item again to teleport back to previously set destination. It'a active for 90 seconds (after that the portal dissapears). This is a multiple-use item which creates a temporary portal when used on the ground. You can distinguish an Area Teleport from a standard one by particle effect within area of effect. or upgrade existing Teleport directly in the world by placing 4 redstone torches so they form a 9x9 square with the teleport in the center. Torches are destroyed after successful upgrade. To craft an Area Teleport you need a standard Teleport and 4 redstone torches. You can teleport animals, hostile mobs and other players! This is an upgraded version of standard Teleport which teleports all living entities within it's range (9x9). You can browse through all available teleports or start typing to quickly find the one you want. Right-click a teleport to select a destination. Teleport++ is an easy to use and versatile teleportation system.Īfter placing it on the ground you need to give it a unique name. If you want to complain or ask for help or help me test my mods, you can visit my Discord server.Ī list of all my mods for Stardew Valley is available at. You can change the map coordinates by editing the json files in the mod's assets folder with a text editor.Ĭompatible with Mod Updater for automatic updates. Most warp points work with Stardew Valley Expanded, but if you use an alternate farm, the farm warp point might be off. Since warp points are tied to the map coordinates, I can only guarantee full compatibility with the vanilla game. The trigger button can be changed to any key in the config.json file created when the mod first runs. To use, simply open up the map menu, hover over a map label and left click on a label. This is just a simple mod that allows for fast travel from one part of the world to another. ![]()
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